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 How to give your own gunz map a FOG Color!!!

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xReflectiox
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PostSubject: How to give your own gunz map a FOG Color!!!   Thu Jul 26, 2012 8:02 pm

Hello, guys today i decided to make a tutorial how to give your own GunZ Map a Sky.

well i just steal them from other Maps so ill explain how to do it!

Downloads
-------------
1. Mrs Decompiler
2. A Random Map ( like DusterV2 )
-------------
Tutorial
-------------
1. Put your Decompiler/GzMap in the same folder.
2. Decompile Both .mrs files.
3. Open the Dusterv2 folder ( example )
4. Go to Dusterv2.rs.xml
5. and Search for FOG
6. you will see something like this!
Code:

   
        236
        207
        [b]169[/b]
   
   

7. Copy that!
8. and now go to ur GUNZ MAP Folder
9. and open YourGunZMap.rs.xml
10. and search for ( /DUMMYLIST )
11. you will see something like this!
Code:
       


<-- YOUR FOG CODE HERE -->


12. place the FOG Code that you copied at the <-- YOUR FOG CODE HERE --> ( look in the Code Text )
13. then just save / compile it again!

AND WERE DONE!

~xReflectiox

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Last edited by xReflectiox on Wed Aug 01, 2012 5:38 pm; edited 1 time in total
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iDevil123
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PostSubject: Re: How to give your own gunz map a FOG Color!!!   Thu Jul 26, 2012 10:59 pm

Good tutorial, I might make a tutorial on how to make you're own fog. You just do it in GTKRaident. No decompiling or some sort like that. If you want to steal the map's fog's then this tutorial is for you.

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Michou
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PostSubject: Re: How to give your own gunz map a FOG Color!!!   Thu Jul 26, 2012 11:36 pm

Thanks Hugo, your tutorials are great. thank you for sharing.

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PostSubject: Re: How to give your own gunz map a FOG Color!!!   Wed Aug 01, 2012 7:54 am

I won't call this a sky tutorial, but a fog tutorial! I will post a real skytutorial soon Wink

For my Fogg tutorial see: [You must be registered and logged in to see this link.]

-> Some adds to your tut:

Once you built a MRS file in GTK, you can decompile the map-file to add some special features to it.

1) Decompile 'yourmap.MRS'
2) open the 'yourmap.RS' (XML file)
3) Add the following code to the script:
Code:
<FOG min="0" max="4000">
      <R>233</R>
      <G>246</G>
      <B>255</B>
  </FOG>

4) By adding this script, your map will get fog (like in castle, Hall).
CHANGE R(=red) G(=Green) and B(=blue) numbers to get the right fog color!
-> For a right color i prefer to use Photoshop to pick a fogg color, because in photoshop you can see what R,G,B numbers you need.

Last thing, the thickness of the fogg:
Code:
<FOG min="0" max="[b]4000[/b]">

> Change the max number for how many fogg you want.
- How lower the number, how more fogg you will get.
- how higher the number, how less fogg you get and you can look far in the map

Goodluck!

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AhmedIsmail123
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PostSubject: Re: How to give your own gunz map a FOG Color!!!   Wed Aug 01, 2012 9:40 am

Nice tutorial ! I learned alot of this But DusteR is right isn't this a Fogg tut?

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xReflectiox
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PostSubject: Re: How to give your own gunz map a FOG Color!!!   Wed Aug 01, 2012 5:36 pm

oh , cmon dont make such bad comments only becouse i Writed Sky instead of Fog...

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PostSubject: Re: How to give your own gunz map a FOG Color!!!   Wed Aug 01, 2012 7:22 pm

it's not a negative critic! @sky most people think about clouds and stuff Wink

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PostSubject: Re: How to give your own gunz map a FOG Color!!!   Today at 1:05 am

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