Alright lets start.
PART 1 - Model.mrs
Requirements :
[You must be registered and logged in to see this link.]1. MRS Decompiler :
[You must be registered and logged in to see this link.]2. A SET OF BRAINS
3. A custom shotgun :
[You must be registered and logged in to see this link.]Instructions
1. Open the model pack. choose your shotgun @ i choose - DonorSG1
2. Get your model.mrs / system.mrs to the same folder where MRS Decompiler ultimate is at.
3. Open decompiler
4. Decompile model.mrs
5. go into model\weapon\shotgun
6. place - karan_DSG1.elu / BDonorshotgun.jpeg in it.
7. now go back to MODEL - and open weapon.xml with notepad C++
8. CTRL + F - Search for - !-- Shotgun --
9. NOW ADD THIS LINE!
( EDIT THE karan_DSG1 to your .elu file name. )
- Code:
-
<AddWeaponElu name="karan_DSG1" weapon_motion_type = "4" weapon_type = "4" >
<AddBaseModel name="karan_DSG1" filename="model/weapon/shotgun/karan_DSG1.elu" />
</AddWeaponElu>
10. save weapon.xml
11. close model folder
12. compile MODEL.mrs
PART 2 - System.mrs
1. Get system.mrs in the same folder as your decompiler
2. decompile system.mrs
3. open system folder
4. open zitem.xml with notepad
5. search for a shotgun ( like Breaker 3 )
6. copy the breaker 3 LINE beneath it
7. ITEM ID ( you choose 1 unused ) name="yourweaponname" mesh_name="karan_DSG1" ( NAME OF THE .ELU FILE ) you can edit the rest yourself hp/ap/damage etc
8. save zitem.xml - copy it into your matchserver files
9. compile system.mrs and cut system/model and paste into your client
10. RUN YOUR GUNZ SERVER - give yourself ( your choosen item id for the weapon ) - START CLIENT
11. check inventory
if this helped thanks me! -- 100% Credits for making this to >>> xReflectiox A.k.A Hugo,L - Forum moderator